Got the cyclops flemoid model made by Seth into the game, it replaces the manhack.
Here's a Max render:
Ingame:
The Chex man is also ingame now, unfortunatly I haven't figured out the animation system yet so he just idles:
also his eyes are just a tad too far apart so he's stuck with a permanent derp face :(
Next up will be the Large Zorcher viewmodel, then I'll try to fix up some of these previous problems an make a video of everything!
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